Undead
HEADLESS
HEADLESS
Medium semi-sentient undead (5d6)
Headless zombies who just keep on coming.
STR 6 (3d6) AGI 6 (3d6) END 6 (3d6)
INT 6 (3d6) LOG 6 (3d6) WIL 6 (3d6)
CHA 6 (3d6) LUC 6 (3d6) REP 6 (3d6)
MELEE DEFENCE 15
RANGED DEFENCE 15
MENTAL DEFENCE 20
VITAL DEFENCE 15
HEALTH 30
SOAK 10 ; VULN 1d6 holy
IMMUNE Sick, Bleeding, Fatigued
INITIATIVE 4d6
PERCEPTION 4d6 ; superior darksight, lifesense
SPEED 5; CLIMB 3; JUMP 12'/6'
CARRY 120lb (max lift 300lb)
REACH 5-ft
ACTIONS 2
Brawling 4d6 (2d6+3 damage)
Skills hardy 3 (2d6), combat 1 (1d6), perception 1 (1d6), tactics/reactions 1 (1d6)
Unstoppable. Unlike normal zombies, headless zombies cannot be destroyed with a Called Shot to the head. However, a headless can be permanently destroyed by cremating the corpse completely so that noting but ash remains. This takes 30 minutes in a normal fire (the zombie canot regenerate while in fire). First, the headless zombie must be reduced to zero HEALTH.